Required/Minimum Qualifications
- Associate's Degree in Art, Game Design, or related field AND 6+ years relevant internship/work experience (e.g., game development and design, game engines, systems design, content production, production pipelines)
- OR Bachelor's Degree in Computer Science, Art, Game Design, or related field AND 6+ years related work experience (e.g., game development and design, systems design, content production)
- OR Master's Degree in Computer Science, Art, Game Design, or related field AND 4+ years related work experience (e.g., game development and design, systems design, content production)
- OR equivalent experience.
- 2+ years people management experience
Additional or Preferred Qualifications
- Associate's Degree in Art, Game Design, or related field AND 12+ years relevant internship/work experience (e.g., game development and design, systems design, content production)
- OR Bachelor's Degree in Computer Science, Art, Game Design, or related field AND 12+ years related work experience (e.g., game development and design, systems design, content production)
- OR Master's Degree in Computer Science, Art, Game Design, or related field AND 8+ years related work experience (e.g., game development and design, systems design, content production)
- OR equivalent experience.
- Have shipped at least 1 title released to consumers/shipped game.
- 3+ years people management experience.
- Experience working with Unreal Engine tools.
- Comprehensive understanding of game systems – especially in FPS and action genres – game systems, social player psychology, combined with demonstrated ability to identify, analyze, and rectify game design and systemic issues.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: