Responsibilities:Fully ownership in designing and building a free-to-play game economy, for different virtual products that the game offers, define different metrics that allow you to measure and keep improving.
The challenges are to identify and develop the purchase drivers and challenges in the game economy context, create new segments on design, and optimize the pricing to improve the game performance.
Once the Feature is launched, you’re able to analyze the collected data and report which are the performing/underperforming aspects of the game economic model.
- Recommend rewards and monetization game features to create an economic system to fulfill player needs.
- Create new features that improve long-term player satisfaction, and provide more monetization opportunities.
- Design the economic systems to drive players to play and enhance their game experience.
- Manage the economy and pricing of virtual goods; balance between free content vs. paid currency in the game economy.
- Balance customer experience and revenue opportunity for in-game currency and virtual goods.
- Collaborate with product owners, marketing managers, UX/UI designers, analytics teams, data scientists, and development teams.
- Investigate different macroeconomy models for different segments of users.
- Build and analyze simulations and predictive models to proactively forecast the results of changes to content.
- Plan A/B testing plans and analyze their effectiveness.
Requirements:- Bachelor’s Degree in Economics, Mathematics, Statistics, Engineering, or a quantitative field.
- 2+ years of experience with big data analysis - MUST
- Excellent excel knowledge - MUST
- SQL\ R knowledge - big advantage.
- Enjoy working with numbers, formulas, data analysis, and excellent skills in Excel.
- A strong interest in gaming.
- An interest in mobile F2P games.
- Knowledge and experience with online/multi-player/social games or free-to-play - advantage.