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Apple Sr GPU Compiler Backend Engineer 
United States, California, Cupertino 
505410988

04.07.2024
Minimum Qualifications
  • The ability to communicate clearly and effectively, especially with people less technically proficient in the areas you’ve gained expertise in
  • An inclination toward collaborative approaches to solving complex problems
  • Experience writing C++ code in a modern style
  • Hands-on experience developing LLVM-based compiler backends (e.g. instruction selection, instruction scheduling, register allocation)
  • Experience with instruction selection with either LLVM’s SelectionDAG or GlobalISel
  • Experience implementing SSA-based optimization passes
Preferred Qualifications
  • Experience implementing or improving instruction schedulers and register allocators for CPU or GPU compiler backends
  • Knowledge of GPU architectures and how they differ from CPU architectures
Pay & Benefits
  • At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $170,700 and $300,200, and your base pay will depend on your skills, qualifications, experience, and location.Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
  • Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.