As a, you will be responsible for creating and optimizing the working animation materials of the Art Department for their implementation by developers in AE and Spine. Be prepared to explore and study different game engines. A good level of verbal and written English language is a must. You have the ability to make creative animations. Code understanding and scripting is a great advantage.
Role Responsibility- Design and develop highly optimized art assets, particle effects, and animation systems.
- Analyze memory and performance concerns throughout a project's development.
- Ensure art assets can be easily integrated into the game without sacrificing artistic vision or exceeding the platform’s technical limits.
- Preparation of high-quality art packages for games in accordance with the approved art.
- Demonstrate excellent file structure and organizational skills.
- Deliver all art assets with minimal mistakes.
- Maintaining design and artistic vision within platform’s technical limits.
- Resolving complex technical issues during development.
- Work closely with integrators and programmers to create best practices.
- Study technical documentation and learn what animation projects consist of.
- Always display a high degree of professionalism.
- Demonstrate a high level of collaboration within the art group, R&D, and across departments.
- Continually sharpen artistic abilities through company training, independent learning, and learning from other team members.
- Continually sharpen software expertise through company training, independent learning, and learning from other team members.
- Share skills and knowledge with other team members.
Essential Skills & Experience- 1+ year previous experience as an Animator / Technical Animator.
- High level of proficiency in Adobe After Effects, Esoteric Spine.
- Strong Adobe Photoshop knowledge.
- Experience producing work for multiple platforms (ie. apps, games, etc.).
- Understanding of real-time systems and technologies (rendering and hardware performance).
- Acquaintance with content creation/management pipelines for games production.
- Ability to analyze and improve workflows to enhance pipeline productivity
- Ability to self-manage time with a reasonable degree of accountability and minimal instruction.
- Ability to collaborate across different teams.
- English Intermediate.
- Excellent written and verbal communication skills.
We offer all our employees:- Competitive salary, performance-based bonuses and flexible working hours
- Social package, including sports and enrichment classes compensation, medical insurance with dental coverage
- Own educational platform with courses, training programs, certifications
- Annual salary review
- 20 working days paid vacation and sick leave
- Corporate celebrations, team buildings and fun activities
- Free meals twice a day, refreshments
- Technical library with option to order books
- Coaching and reviews to support your career development
- Internal mobility program
- Help and support for candidates from other cities
- Working for one of the top social gaming companies in the world