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Qualcomm Principal Software Engineer Game AI 
China, Guangdong Province, Shenzhen 
286050619

Yesterday

Job Area:

Engineering Group, Engineering Group > Software Engineering

Preferred Qualifications:

  • 10+ years of professional experience

  • Comfortable working in large unfamiliar C/C++ code bases

  • Hands-on experience using Machine Learning frameworks - Tensorflow/Pytorch

  • Foundational knowledge of Machine Learning models and training

  • Excellent written and verbal communication skills

  • Self-motivated

  • Familiarity with Generative AI Model architectures

  • Experience with machine learning accelerators, optimizing algorithms for hardware acceleration cores using CUDA, OpenCL, DSPs and/or ML specific cores.

  • Familiar with modern mobile game engine architectures

PC Gaming, VR, AR, Virtual Reality, Augmented Reality, Vulkan, Unreal Engine 4, Unreal Engine 5, UE4, UE5, Unity 3D, Frostbite, Snowdrop, Graphics, , GPU, Shader, Compute, Android, Gaming, OpenGL ES, DirectX, C++, Game Development, Game Engine, AI, Artificial Intelligence, Machine Learning, Pytorch, Tensorflow, Tensorflow-lite, QNN

Minimum Qualifications:

• Bachelor's degree in Engineering, Information Systems, Computer Science, or related field and 8+ years of Software Engineering or related work experience.

Master's degree in Engineering, Information Systems, Computer Science, or related field and 7+ years of Software Engineering or related work experience.

PhD in Engineering, Information Systems, Computer Science, or related field and 6+ years of Software Engineering or related work experience.

• 4+ years of work experience with Programming Language such as C, C++, Java, Python, etc.

Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law.