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Apple GPU Design Engineer – Memory Hierarchy 
United States, California 
157339646

Yesterday
Key Qualifications
  • Minimum of 3 years of proven experience and knowledge of CPU or GPU architecture as well as the below:
  • Strong background in cache, on-chip interconnect network, data compression or shader processor
  • Experience in debugging performance issues.
  • Proficiency in high performance, low power designs.
  • Proficiency in Verilog/System Verilog, HDL
  • Experience with scripting languages such as Perl, Python and Ruby is a plus.
  • Ability to work well in a team with strong communication skills
Description
As a GPU Design Engineer, you will participate in micro-architecture specification and RTL coding. Explore architecture trade-offs in performance, area and power consumption. You will collaborate with verification team for functional simulation and debug. You will go beyond the industry norm and demonstrate creativity in problem solving, ability to think dynamically and outside of standard convention, and adapt quickly to new technical areas.
Education & Experience
BS + 3 minimum years of experience
Pay & Benefits
  • At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $138,900.00 and $256,500.00, and your base pay will depend on your skills, qualifications, experience, and location.Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.