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What you'll be doing:
Designing, developing, and maintaining Graphics and Display software with a focus on optimizing and enhancing the efficiency of Tegra's GPU and Display hardware.
Improve performance, quality and stability of existing drivers.
Using LLMs for enabling automation in the driver development life cycle.
Collaborating with software, hardware, architecture, and support teams to ensure the delivery of a world-class driver implementation.
Tackling diverse software issues within the Tegra graphics software stack through triage and debugging.
What we need to see:
A degree in Computer Science, Computer Engineering, Electronics Engineering, or equivalent experience (BE/ME).
3+ years of experience in software engineering, architecture, and design.
Proficiency in C/C++ programming and debugging.
Previous experience in developing graphics and/or display device drivers, particularly for Linux or QNX OS.
Strong analytical, problem-solving, and communication skills
Ways to stand out from the crowd:
Experience of graphics APIs like Vulkan, OpenGL(/ES), EGL, GLX, DRM, GBM, OR display stacks like X11,Wayland-Weston/Mutter,or other compositors.
Knowledge for buffer allocators, memory/resource managers, schedulers and kernel drivers.
Comprehensive understanding ofmobile/desktop/embedded/automotiveoperating systems (Linux, Windows, Android and QNX).
In-depth knowledge of GPU and CPU architecture is a plus.
Familiarity with LLMs and their applications in software development and be self-motivated and be able to work independently with little direction.
משרות נוספות שיכולות לעניין אותך