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What you'll be doing:
Develop novel architectures and system software implementations to enable scalable multi-GPU platforms.
Understand and analyze the interplay between operating systems, CPU and GPU architectures, and efficient algorithm designs.
Collaborate with a diverse set of teams across the company, spanning software research, hardware engineering, and product groups.
Publish original research and speak at conferences and events.
What we need to see:
Currently pursuing a Ph.D. in CE/CS/EE with a strong background
1+ years of research work experience in computer architecture, operating systems, system administration, compilers, and/or HPC. A strong publication, patent, presentation, and research collaboration history is a huge advantage.
Demonstrated expertise in one specific area of the above topics with the ability to become the go-to resource within a team from differing backgrounds.
Experience with experimental computer architecture research, software infrastructure development and evaluation.
A track record of well-documented open-source software release.
Experience with C, C++, CUDA, Python, and scripting languages. MPI and NACL would be a plus.
Strong interpersonal skills are needed and being a creative and dynamic presenter is a huge advantage.
Ability to work with emerging workloads such as recommender systems, graph analytics, and data frames.
You will also be eligible for Intern.
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